Generative video

Higgsfield - Building Agents That Provision Their Own Compute | DevDay 2026

Higgsfield - Building Agents That Provision Their Own Compute | DevDay 2026

Alex Mashrabov, CEO of Higgsfield, explains how agentic systems choose among models and provision their own GPU infrastructure to deliver consistent, multi-step creative media. He covers the trade-offs between speed, controllability, and dedicated deployment, and shares the 10-hour AI-generated live stream as an example of what becomes possible for small teams.

Runway’s Bet Beyond Video: World Models, Robotics, and the Neural OS — Anastasis Germanidis

Runway’s Bet Beyond Video: World Models, Robotics, and the Neural OS — Anastasis Germanidis

Anastasis Germanidis, co-founder of Runway, discusses the company's journey from early generative creative tools to frontier video models, emphasizing their pivot towards general-purpose world simulation. He details the evolution of Gen-1, Gen-2, and Gen-3 (scaling 10x after Sora's release), highlighting the importance of controllability and the inevitability of real-time generation. The conversation delves into cutting-edge applications like Interface World Models (a fully neural operating system) and World Models for Robotics, where third-person video data and robust simulation are key to training intelligent agents.

How Real-Time AI Video Is Changing How Creators Work

How Real-Time AI Video Is Changing How Creators Work

fal's H3 Max significantly accelerates generative video, achieving real-time capabilities and substantial cost reductions through advanced model post-training and system optimizations. The discussion covers its technical "secret sauce," the emergence of continuous, controllable video experiences like H3 Max Director, and fal's strategic shift to focus on granular controllability and quality for professional Hollywood workflows, including precise camera, lighting, and motion controls.

This Technology Scares OpenAI (Here's Why)

This Technology Scares OpenAI (Here's Why)

Jeff Hawke, CTO at Odyssey, provides a deep dive into the emerging field of "world models"—AI systems that generate continuous, interactive simulations. He draws parallels to the "GPT-2 era" of LLMs, outlining the current state, core research challenges like coherence and control, and the immense potential for applications in gaming, robotics, and content creation. Hawke also clarifies the confusing terminology, distinguishing canonical world models from spatial intelligence and generative video models like Sora.

Perplexity’s bid for Chrome, Grok Imagine and GPT-5 check-in

Perplexity’s bid for Chrome, Grok Imagine and GPT-5 check-in

Experts from IBM discuss Perplexity's audacious bid for Google Chrome, analyzing it as a strategic marketing move and debating the browser's future as a key platform for enterprise AI. They also explore the future of generative video, questioning if it's a consumer or enterprise feature while highlighting critical IP and ethical hurdles. Finally, they assess the GPT-5 release, countering claims of an AI plateau and discussing user attachment to older models and the shift towards software-defined AI systems.

Gpt-oss, Genie 3, Personal Superintelligence and Claude pricing

Gpt-oss, Genie 3, Personal Superintelligence and Claude pricing

The panel discusses OpenAI's strategic release of open-weight models (`gpt-oss`), the implications of Google DeepMind's immersive 3D world generator (`Genie 3`), the economic realities behind Anthropic's `Claude Code` rate-limiting, and the competing visions of "Personal Superintelligence" from major players like Meta, OpenAI, and Anthropic.