Agent generated content

Inside a Game Where AI Agents Never Sleep

Inside a Game Where AI Agents Never Sleep

Isaac Lee of NEXUS explains why he wants to fill MMORPGs with agent players instead of scripted NPCs to bootstrap multiplayer worlds, and walks through NEXUS's AI lab: text-to-3D world building, novel-to-video pipelines, pixel animation loops, the Da Vinci multi-agent dev framework, self-hosted inference after Kimi, the Bob meeting assistant, and the implications of agentic shopping for e-commerce.